Level 2: Empty Clips - Ann- Acc/Dmg(A), Ann- Dmg/Rchg(3), Ann- Acc/Dmg/Rchg(5), Ann- Acc/Dmg/EndRdx(9), Ann- Acc/Dmg/EndRdx/Rchg(11), Ann- ResDeb%(37) Level 1: Focused Fighting - LucoftheG- Def(A), LucoftheG- Def/EndRdx(17), LucoftheG- Def/Rchg(25), LucoftheG- Def/EndRdx/Rchg(45), LucoftheG- Def/Rchg+(46) Level 1: Pistols - Thn- Acc/Dmg(A), Thn- Dmg/EndRdx(3), Thn- Dmg/Rchg(5), Thn- Acc/Dmg/Rchg(11), Thn- Acc/Dmg/EndRdx(31), Thn- Dmg/EndRdx/Rchg(40) Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 There is always room for improvement, I say! But how? (It can softcap all three by using Weave.) I threw a lot into defense, and recharge is ever so slightly neglected. The issue that I'm having is that ranged is over the cap, and melee & AoE are under the cap. Sentinel Sages.answer my call! The fate of the human race is at stake! (Not really.